//
// Created by lau on 2019-10-17.
//

#ifndef VIDEOEFFECT_GRAPHICSENGINE_H
#define VIDEOEFFECT_GRAPHICSENGINE_H

#include "context.h"

namespace VideoEffect {


    class GraphicsEngine {

    public:
        Context *mContext;

    public:
        void createContext();

        void rendFrame(VE_Texture *pTexture, VE_Texture *pVeTexture);
    };

}

#endif //VIDEOEFFECT_GRAPHICSENGINE_H
